When NVIDIA announced their NVIDIA Ampere architecture-based professional graphics product, the NVIDIA® RTX™ A6000, speculation and excitement immediately began to build around what other boards would be announced to complement it. Now, at GTC 21, the wait is over. The RTX A6000 is being joined by the NVIDIA RTX A5000 and the NVIDIA RTX A4000, with PNY taking aggressive inventory positions on both products, to quickly bring them to the widest possible audience of artists, designers, engineers, and scientists. PNY and NVIDIA both believe, as computer science visionary Alan Kay noted, “The best way to predict the future is to invent it.” PNY is committed – as is NVIDIA – to doing exactly that.
Topics: PNY, NVIDIA, Virtual Reality, NVLink, AI, VR Ready, Photorealistic Rendering, PNY PRO, CUDA cores, NVIDIA GPUs, RT Cores, Tensor Cores, GTC, Real-time ray tracing, 3D Product Design, GPU acceleration, Ampere, NVIDIA RTX A6000, NVIDIA RTX, GTC 21, NVIDIA RTX A5000, NVIDIA RTX A4000
At SIGGRAPH 2019, the largest show for Computer Graphics and animation, PNY’s own videographer Mitch Palmer was able to interview the movers and shakers of the industry. Enjoy the results below:
1. Benefits of GPU Rendering for VFX Artists – Josh Harrison, Gnomon School of VFX
Topics: Quadro, Virtual Reality, VR, 3D, Workflows, GPU rendering, Autodesk, Animation, 8K, VFX, nvidia quadro rtx, NVIDIA Quadro RTX 8000, RTX Server, Silverdraft, SIGGRAPH 2019, Automotive Design, 8K Workflows, Game Design, Redshift, VRED, Variable Rate Shading, 3D Product Design