Whether you are editing 8K HDR video in realtime, creating complex effects and simulations, animating massive scenes with staggering amounts of 3D elements and textures, or turning to artificial intelligence to automate facets of complex VFX work like character animation, NVIDIA Quadro GPUs deliver the forward compatibility, performance and features to realize your creative vision.
Topics: PNY, graphics cards, Quadro, NVIDIA, Virtual Reality, GPUs, GPU, Rendering, VR, 3D, NVIDIA Quadro, VR Ready GPUs, NVIDIA GPUs, NVIDIA Quadro GPUs, 3D Design, PNYPRO, Pascal GPUs, 8K, VFX, character animation, 8K HDR
Randi Altman, editor of postPerspective™, asks questions about PNY’s PREVAILPRO mobile workstation that media and entertainment professionals will want to know. From why PNY decided to enter the mobile workstation market now to how PREVAILPRO is strong enough for many post workflows, Carl Flygare, PNY’s Quadro Product Marketing Manager, answers the questions in a straightforward, informative and detailed fashion.
Topics: Virtual Reality, GPUs, GPU, Rendering, VR, Pascal, NVIDIA Quadro, workstation, P4000, Pascal GPU, VR Ready, Professional Graphics, PNY PRO, Power of Pascal, Visual Workspace, Quadro for VR, VR capability, VR Ready GPUs, Technology, NVIDIA Quadro GPUs, Accelerate your workflow, PREVAILPRO, Mobile Workstations, P3000, PNYPRO, Mobile Workstation, P4000 Mobile Workstation, Pascal GPUs, PREVAILPRO Mobile Workstation, postPerspective, Media + Entertainment
Whether it’s GPU rendering which enables interactive and physically accurate renderings to speed up decision making across all facets of the design and review process, or the use of VR to provide the immersive context and scale needed to fully understand and resolve design issues before construction commences, PREVAILPRO Mobile Workstations provide the latest technology necessary to advance your firm’s Architecture, Engineering and Construction capabilities.
Topics: PNY, Quadro, Mobile, Virtual Reality, GPUs, VR, Pascal, Intel, NVIDIA Quadro, P4000, Design, VR Ready, Quadro Pascal, NVIDIA GPU, PNY PRO, Power of Pascal, Upgrade to Pascal, AEC, NVIDIA VR Technologies, VR capability, GPU Architecture, Technology, Quadro P4000, NVIDIA Quadro GPUs, 3D Design, PREVAILPRO, Mobile Workstations, 4K UHD Displays, P3000, 4 displays, PNYPRO, Mobile Workstation, P4000 Mobile Workstation, Pascal GPUs, PREVAILPRO Mobile Workstation, designers, engineers
Written by BOB PETTE, Vice President of NVIDIA’s Professional Visualization Product Group.
Quadro GV100 with Volta architecture brings unprecedented capabilities in deep learning and simulation to designers, engineers and scientists.
As demand for deep learning continues to gain momentum, it’s already changing the way people work. Driving the next wave of advancement in deep learning-infused workflows is the NVIDIA Volta GPU architecture.
In his keynote address at the GPU Technology Conference 2018 in San Jose, NVIDIA founder and CEO Jensen Huang unveiled the new Volta-based Quadro GV100, and described how it transforms the workstation with real-time ray tracing and deep learning.
The Quadro GV100 addresses the growing demands of the world’s largest businesses — in such fields as automotive, architecture, engineering, entertainment and healthcare — to rapidly deploy deep learning-based research and development, accelerate deep learning-enhanced applications, enable photoreal VR and provide secure, anytime, anywhere access.
Bringing unprecedented capabilities in deep learning, rendering and simulation to designers, engineers and scientists, the new products allow professionals to design better products in a completely new way. GPU-accelerated techniques, like generative design, and the ability to conduct complex simulations faster mean businesses can explore more design choices, optimize their designs for performance and cost, and consequently bring ground breaking products to market faster.
Topics: NVIDIA, Virtual Reality, GPUs, GPU, Rendering, Simulation Solution, GPU Technology Conference, Render, Professional workflows, VR, Simulation, NVIDIA Quadro, Deep Learning, AI, Design, Visualize, VR Ready, NVIDIA GPU, PNY PRO, Graphics Solutions, NVIDIA VR Technologies, Quadro for VR, VR capability, VR Ready GPUs, GPU Architecture, Technology, NVIDIA Quadro GPUs, PNYPRO, NVIDIA Holodeck, GV100, NVIDIA Volta, designers, engineers, scientists, NVIDIA GPU Cloud
From blockbuster movies, designing new eco-friendly cities to rehearsing complex surgical procedures, Virtual Reality (VR), using high performance NVIDIA® Quadro® VR-Ready GPUs, is revolutionizing how we live, work and play.
With more than 1,500 attendees, and over 30 technology demos, GTC DC was a huge success. PNY was proud to be a sponsor of GTC DC and have the opportunity to meet and discuss with attendees how NVIDIA Quadro solutions, including the new PREVAILPRO mobile workstation, can be part of their digital design workflow or AI development and deployment efforts.
From a real-life Hoverbike, possibly the world’s biggest autonomous aerial delivery drone, to NVIDIA’s Holodeck – where you strapped on a VR headset and worked with others to explore a photorealistic McLaren 720S supercar in real-time, at life-like scale, NVIDIA and its partners demonstrated how advanced graphics and AI will influence our lives in the future!
Topics: PNY, NVIDIA, GPUs, GP100, NVIDIA Quadro, AI, VR Ready, PNY PRO, PREVAILPRO, GP100 with NVLink, GTC DC, GTC DC 2017, P4000 Mobile Workstation, Embedded MXM, VR Headset, NVIDIA Holodeck, GTC Sponsor, Workflow, Pascal GPUs
Launching the PNY PREVAILPRO mobile workstations at SIGGRAPH was an exciting event for PNY and event participants. Both versions of the PREVAILPRO Series the P4000, our VR-ready and Max-Q compliant version and the P3000 were prominently displayed in our booth and were welcomed by partners, media and attendees alike. The PNY booth buzzed with interest in the compute enabled 2x Quadro GP100 + NVLink system, the VCA Certified Rendering System and the fully enabled P6000 VR system.
Visitors to the booth were captivated by the ability to hook up these thin and light PREVAILPRO mobile workstations to three external 4K UHD displays, which combined with the built-in 15.6” 4K UHD panel provided a massive visual workspace never seen before on a mobile workstation. The clarity and vivid details that could be seen on all 4 monitors was unprecedented.
Topics: PNY, NVIDIA, GPUs, GP100, BOXX, NVIDIA Quadro, P4000, VR Ready, VCA Certified Systems, Quadro for VR, SIGGRAPH 2017, SIGGRAPH, PREVAILPRO, Mobile Workstations, P3000, Computer Graphics, LA Convention Center, 4 displays, RAVE, GPU Memory, Oculus
SOLIDWORKS® Visualize (formerly Bunkspeed) provides a suite of standalone software tools with native NVIDIA Iray® technology integration, which allows designers and engineers to see their products in photorealistic quality early in the development pipeline. By leveraging NVIDIA Iray technology and Quadro GPUs, users can interactively visualize design changes during their workflow, with full confidence that they’re seeing a lifelike, photorealistic virtual product. This also means SOLIDWORKS Visualize users can take full advantage of NVIDIA Iray Server distributed rendering software to further reduce the time needed to create photorealistic images by scaling Iray rendering across all available network-connected workstations.
The recently launched line up of NVIDIA® Quadro® Pascal-based GPUs, led by the uniquely compute enabled ultra-high-end GP100, are now available for order. Designed to streamline Manufacturing, Computation, Visualization, Simulation, AI/Deep Learning development and VR Workflows NVIDIA’s new Quadro Pascal architecture graphic boards are capable of transforming desktop workstations into supercomputers.
New NVIDIA® Quadro® products, all based on NVIDIA’s Pascal™ architecture, transform desktop workstations into supercomputers with breakthrough capabilities for professional workflows across many industries. Visitors to the NVIDIA booth #628 will experience these new NVIDIA Quadro Pascal GPUs powering the most demanding CAD workflows from physically based rendering to virtual reality.