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Interview with Clinton Jones - Director, Photographer, Visual Effects Artist and Recent Convert to NVIDIA Quadro RTX 6000

Posted by PNY Pro on Fri, Nov 06, 2020 @ 12:15 PM

PNY recently caught up with Clinton Jones, a director, photographer and visual effects artist, as well as the Judge in PNY's latest contest, to get his feedback on his transition from using a consumer graphics card to the professional NVIDIA® Quadro® RTX 6000.  

What is your experience working with the NVIDIA Quadro RTX™ 6000 so far?

"It’s been incredible. The 24GBs of Vram and its RTX capability has sped up my workflow by a considerable amount. I can create much larger 3D scenes, navigate them smoothly, and render a lot faster."

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Topics: Quadro, GPU, NVIDIA GPU, 3D Design, ray tracing, Real-time ray tracing, Quadro RTX, NVIDIA Quadro RTX 6000, interview, Quadro RTX GPUs, NVIDIA Quadro Solutions, unreal engine, 3D Rendering, Clinton Jones, Parallel Dimensions, 3D Environments

postPerspective Extra: Q&A on Quadro RTX for Realtime Ray Tracing and more

Posted by PNY Pro on Tue, Dec 04, 2018 @ 01:00 PM

postPerspective’s editor Randi Altman, asks questions about the new NVIDIA Quadro RTX graphics boards that media and entertainment professionals will want to know. Read the responses and discover why the Quadro RTX GPUs will be so beneficial to creative professionals working in AI, visual effects and other Media and Entertainment workflows.

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Topics: Professional workflows, AI, Workflows, NVIDIA Quadro GPUs, Visual Effects, postPerspective, Media + Entertainment, interview, q&a, nvidia quadro rtx

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