As a company NVIDIA has always tackled the grand challenges of computer graphics, high performance computing, AI, visualization, and more. Real-time ray tracing, advanced AI, digital prototyping and design validation, GPU acceleration of research across the life sciences to address zoonotic pathogens – and NVIDIA does exactly the same for software – NVIDIA® Omniverse Enterprise is the latest, and potentially the most profound example, of NVIDIA’s commitment to hardware and software solutions with the potential to reinvent entire industries by reimagining how we work together.
Topics: 3D, Visualization, AI, NVIDIA RTX Technology, Real-time ray tracing, GPU acceleration, Omniverse, Design Validation, Omniverse Enterprise, Omniverse Nucleus Server, Omniverse Connectors, NVIDIA RTX Virtual Workstation (vWS), NVIDIA-Certified Systems, Digital Prototyping, NVIDIA EGX Platform
NVIDIA RTX A6000
The visual computing highlight of GTC was the introduction of the NVIDIA® RTX™ A6000 –the latest professional graphics board based on the breakthrough NVIDIA Ampere architecture.
Topics: PNY, NVIDIA, GPU, NVIDIA Quadro, AI, VR Ready, NVIDIA GPU, CUDA cores, GPU Memory, GTC DC, NVIDIA RTX Technology, Tensor Cores, nvidia quadro rtx, Virtualization, RTX, GTC 2020, Omniverse, Ampere, NVIDIA RTX A6000, GPU Virtualization
NVIDIA Omniverse™ is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar’s Universal Scene Description (USD) and NVIDIA’s open-source MDL (Materials Definition library).
Omniverse aims for universal interoperability across different applications and 3D ecosystem vendors. Think of it as a “PDF” for advanced 3D graphics. It provides efficient real-time scene updates and is based on open standards and protocols. The Omniverse Platform is designed to act as a hub, enabling new capabilities to be exposed as micro-services.