As an engineer or designer, you’re always looking at ways to make the new product development processes more efficient and cost-effective. If you want more flexibility, easier collaboration, and the freedom to test new ideas without having to resort to expensive and time-consuming Rapid Prototyping (RP) this live webinar, being held on November 12, is for you.
Join industry experts Dr. Greg Jones, Global Manager of Business Development for XR at NVIDIA and Elizabeth Baron, previously with Ford Motor Company for 30+ years as their Virtual Reality Technical Specialist and now VP Immersive Solutions at Silverdraft, as they discuss how introducing VR and AR into design workflows will optimize product development and make design reviews more efficient.
- Learn how to radically improve the design process and workflows with immersive photorealistic VR
- Discover how Quadro RTX workstations visualize digital prototypes for design reviews in fully immersive VR at scale
- See how VR multi-user collaboration spaces are redefining design reviews and remote collaboration
- Hear how Toyota improved New Model Development Cost using a fully immersive VR environment
ALL LIVE WEBINAR ATTENDEES WILL BE ENTERED INTO A DRAWING FOR A CHANCE TO WIN AN NVIDIA QUADRO RTX 4000 AND AN HTC VIVE PRO!
“VR technology will play a significant role in reducing cost, improving quality, time to market, building even better cars…” - Mark Kuzniarski – Digital Engineering Planning and Development Analyst for Toyota
Date: November 12 | Time: 1:00 EST
VP Immersive Solutions, Silverdraft Supercomputing
Elizabeth has been the driving force in the development and deployment of global, collaborative immersive paradigms for industrial design and engineering. Elizabeth’s career at Ford Motor Company spanned over 30 years, she became their first Virtual Reality Technical Specialist and was the principal inventor of the Ford immersive Vehicle Environment (FiVE) process and technology. Ford awarded Elizabeth the Dr. Haren Gandhi Research and Innovation Award, honoring her career in immersive visualization and her technical leadership.
Global Manager of Business Development for XR, NVIDIA
Greg Jones is the Global Manager of Business Development for XR at NVIDIA. Dr. Jones’ team focuses on partnerships and projects that use NVIDIA's professional XR products to bring the benefits of real-time, immersive rendering to enterprise environments. Before coming to NVIDIA Greg was the Associate Director of a 200-person academic research institute focused on scientific computing, image analysis, computer graphics and data visualization.
NVIDIA Quadro Product Marketing Manager, PNY
With nearly 15 years at PNY, Carl’s deep knowledge of NVIDIA Quadro products, their underlying transformational technologies, and unrivaled software ecosystem that catalyze the development of innovative VR solutions across a broad array of professional markets, make him an ideal webinar participant. Prior to joining PNY, Carl spent 21 years at Apple in a variety of product management and R&D positions.