From blockbuster movies, designing new eco-friendly cities to rehearsing complex surgical procedures, Virtual Reality (VR), using high performance NVIDIA® Quadro® VR-Ready GPUs, is revolutionizing how we live, work and play.
With more than 1,500 attendees, and over 30 technology demos, GTC DC was a huge success. PNY was proud to be a sponsor of GTC DC and have the opportunity to meet and discuss with attendees how NVIDIA Quadro solutions, including the new PREVAILPRO mobile workstation, can be part of their digital design workflow or AI development and deployment efforts.
From a real-life Hoverbike, possibly the world’s biggest autonomous aerial delivery drone, to NVIDIA’s Holodeck – where you strapped on a VR headset and worked with others to explore a photorealistic McLaren 720S supercar in real-time, at life-like scale, NVIDIA and its partners demonstrated how advanced graphics and AI will influence our lives in the future!
Topics: PNY, NVIDIA, GPUs, GP100, NVIDIA Quadro, AI, VR Ready, PNY PRO, PREVAILPRO, GP100 with NVLink, GTC DC, GTC DC 2017, P4000 Mobile Workstation, Embedded MXM, VR Headset, NVIDIA Holodeck, GTC Sponsor, Workflow, Pascal GPUs
Launching the PNY PREVAILPRO mobile workstations at SIGGRAPH was an exciting event for PNY and event participants. Both versions of the PREVAILPRO Series the P4000, our VR-ready and Max-Q compliant version and the P3000 were prominently displayed in our booth and were welcomed by partners, media and attendees alike. The PNY booth buzzed with interest in the compute enabled 2x Quadro GP100 + NVLink system, the VCA Certified Rendering System and the fully enabled P6000 VR system.
Visitors to the booth were captivated by the ability to hook up these thin and light PREVAILPRO mobile workstations to three external 4K UHD displays, which combined with the built-in 15.6” 4K UHD panel provided a massive visual workspace never seen before on a mobile workstation. The clarity and vivid details that could be seen on all 4 monitors was unprecedented.
Topics: PNY, NVIDIA, GPUs, GP100, BOXX, NVIDIA Quadro, P4000, VR Ready, VCA Certified Systems, Quadro for VR, SIGGRAPH 2017, SIGGRAPH, PREVAILPRO, Mobile Workstations, P3000, Computer Graphics, LA Convention Center, 4 displays, RAVE, GPU Memory, Oculus
SOLIDWORKS® Visualize (formerly Bunkspeed) provides a suite of standalone software tools with native NVIDIA Iray® technology integration, which allows designers and engineers to see their products in photorealistic quality early in the development pipeline. By leveraging NVIDIA Iray technology and Quadro GPUs, users can interactively visualize design changes during their workflow, with full confidence that they’re seeing a lifelike, photorealistic virtual product. This also means SOLIDWORKS Visualize users can take full advantage of NVIDIA Iray Server distributed rendering software to further reduce the time needed to create photorealistic images by scaling Iray rendering across all available network-connected workstations.
The recently launched line up of NVIDIA® Quadro® Pascal-based GPUs, led by the uniquely compute enabled ultra-high-end GP100, are now available for order. Designed to streamline Manufacturing, Computation, Visualization, Simulation, AI/Deep Learning development and VR Workflows NVIDIA’s new Quadro Pascal architecture graphic boards are capable of transforming desktop workstations into supercomputers.
New NVIDIA® Quadro® products, all based on NVIDIA’s Pascal™ architecture, transform desktop workstations into supercomputers with breakthrough capabilities for professional workflows across many industries. Visitors to the NVIDIA booth #628 will experience these new NVIDIA Quadro Pascal GPUs powering the most demanding CAD workflows from physically based rendering to virtual reality.
February 5-8, 2017. Los Angeles Convention Center Los Angeles
SOLIDWORKS WORLD attendees will have the chance to see truly interactive raytracing powered by NVIDIA Quadro profession graphic solutions at the following PNY Partner Booths:
Companies that integrated predictive design into their product development processes are reaping the benefits in more efficient designs and reduced costs.
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CES 2017 – the largest tech show in the US – dazzled its keynote audience with a stunning presentation delivered on an enormous screen: 180-degree across, 300 feet long and 14-feet high.
Powered by CANVAS software from Montreal-based Immersive Design Studios utilizing the real time rendering and processing of the Epic Games Unreal Engine 4 game engine, this massive display — 28,800 pixels wide and 1080 pixels tall — relied on a bank of 10 NVIDIA Quadro P6000 graphic boards to crank out nearly two billion pixels a second!